Computer Science Department, Sonoma State University
Fall 2016 ElectivesWe are offering two electives in Fall 2016, Object-Oriented Programming (CS360) and Object Detection in 2D and 3D Images (CS 385). Here is the description of CS 385.
Fall 2016 Tentative Schedule (updated on 4/4)
Here is our Fall 2016's final schedule.
Tenure-track faculty position
We have a new tenure-track faculty position for 2015-16. Here is a link to where the position has been posted.
A new elective for Spring 2016
We are pleased that Dr. Barry Rountree, one of the scientists from the Lawrence Livermore National Laboratory, will be teaching a course on supercomputing for us in Spring 2016. This is a three-unit course that counts as an Elective. Details...
The Computer Science Department at Sonoma State University provides a cutting-edge curriculum with an emphasis on hands-on experience. Our small classes, teaching-focused faculty, strong student clubs and community come together to make learning a fun, interesting, and valuable experience.
The CS Department was founded in 1982. It currently consists of 6 full-time permanent tenured or tenure-track faculty, 9 lecturers, and approximately 350 undergraduate Computer Science majors and minors. Sonoma State University is surrounded by leading industrial organizations in software, telecom, biotech, and other computer and technological fields.
The CS Department offers degree programs leading to a Bachelor of Science or a Minor in Computer Science. The CS Department strives to provide students with a broad, fundamental background in computer science which will enable them, upon graduation, to work in industry, pursue graduate study, or both. Our curriculum is aligned with the latest recommendations of the Association for Computing Machinery and includes core coursework in programming, hardware design, computer architecture, database management, software engineering, operating systems, programming languages, and foundations of theoretical computer science. Elective courses are offered in artificial intelligence, bioinformatics, compiler design, embedded systems, graphics, malware, networking and the internet, parallel computing, data compression, game programming, security, wireless networks, and other areas. Additional study in elective areas, internship experience, independent projects and individual research with CS faculty is encouraged.
The Department maintains its own computing facilities, which include student labs of iMacs double or triple booting OS X, Windows, and/or Linux, multiple servers, and facilities for embedded systems and networking.
The Department hosts a thriving intellectual interchange with its weekly Computer Science Colloquium lecture series.